Thursday, July 9, 2015

Large Size Group Games: NO SUPPLIES NEEDED

No Supplies Necessary
 (Except possibly chairs)

Winking Game
People: 10+
Supplies: chairs for half the number of people
Make one circle of chairs with half of the people sitting and half standing behind a chair. there is one empty chair with person behind it. People standing behind must look down and keep hands to their sides.  Person with empty chair winks at a person sitting in the circle. The winked at person must get away from person behind who tries to keep them in the chair (tries to grab shoulders once they see the person move). If person gets away, person standing winks at someone else. If person does not get away, first winker goes again. After playing for a little, switch the group standing and the group sitting. 

Fluid Chair
Supplies: one chair for every person
Create a tight circle of chairs.  One person stands in middle, leaving a vacant chair.  The person in the middle tries to sit in the "vacant chair" but other people keep switching into the vacant chair, making the gap move.

Evolution
All players begin as “eggs”, squatting on the ground and moving squatted down. Each player finds another “egg” and does “rock, paper, scissors” once. Whoever wins becomes a “chicken” and stands up a little bit and flaps their arms as wings. As a “chicken”, the player must find another chicken to do “rock, paper, scissors” with. Winner of that becomes a dinosaur and must walk almost standing with their arms pulled in but their hands like a T-rex (two fingers out, curved). They must find another t-rex and do “rock, paper, scissors”. Winner becomes a human and goes to the sidelines as a winner. The loser of each “rock, paper, scissors” steps back down to the next lowest animal form and must win a “rock, paper, scissors” battle at that level to advance again. The goal is to get everyone to human form.

Agree or Disagree
People: 10+
Create a list of statements to use (about 20). Use a large room with accessible corners, or a large area with four marked areas. Label the corners/areas as “Strongly Agree” “Somewhat Agree” “Somewhat Disagree” and “Strongly Agree”. Have all participants gather in the center of the room. As you read a list of statements, the players must move to the area or corner corresponding to whether they agree or disagree. There is no area that is neutral, so people must make decisions!
Statement topic examples: “I want to go to Europe”, “Breakfast is my favorite meal”, “I don’t like orange”, “If I had the change I’d skydive”, etc. You can get into more controversial things depending on the group, or you can use it as a get to know you game.

Do You Love Your Neighbor
Supplies: chairs for all or all but one person
Chairs in circle, one person in middle; asks one person if they love their neighbor, if they say yes neighbors switch sides, person in middle tries to sit down. If they say “no”, they must then say “but I love everyone ____(wearing a certain color, has a pet, wears glasses, etc.)____” and everybody who fits that category jumps up and find a new seat at least two chairs away. In the chaos, the middle person tries to find a seat and the person left without a chair is the next person in the middle.

Pirate’s Chest
Players must think of words beginning with all the letters of the alphabet. Players sit in a circle and all say, “Up in the attic is a pirate’s chest. In that chest there is a ________” Each player in turn has to give a word beginning with “A” until one player fails to give a word with the beat. The next round players must all give a word beginning with “B” and so on. The player that misses the word may be given a letter to spell a word (“G-O-L-D”) or may be out of the game.

Have You Ever
Supplies: chairs for all players
*Lap Circle
Take turns saying something you’ve done, everyone who has done it move one chair to right or sit on lap if person ahead didn’t move, goal to get back to original chair
*Switch Chairs
Person in middle says something they’ve done, if you have too, switch chairs with another person, cannot move to seat beside you, person left without chair is in middle.

Animal noise guess game
Players sit in circle, one person in middle. Middle person closes eyes while players switch seats. With eyes closed thy point to a seat and name an animal. Player sitting must make that noise twice while middle person tries tog uses who it is. If correct, person sitting is in middle. If incorrect, players in the circle switch seats and middle person points again with new animal.

Missionary Tag
Get in pairs. Stand in a circle spaced out a little between each pair or lay on stomach on ground. Two people begin as "it"... one chase, the other runs. The person running must attach to another pair by hooking arms with one of the players. The person in pair that didn't link arms with the person (not next to new person) must run from person who is chasing. If runner is tagged, switch runner and chaser.

Telephone
Player at one end of players tells person next to them a phrase. Phrase is passed down line until end. End person says phrase aloud to notice change in words from original phrase. Phrase may not be repeated to someone as it is passed.

Community Chair
All players stand in a circle, facing the same direction. Tell players to take a step in so the circle is very tight. Tell players to slowly sit down. If people completely trust, everyone should be able to sit and balance on the person behind them.

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